﻿namespace OhioState.Controls
{
    partial class GenerateNoiseTextureForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.radioButton2D = new System.Windows.Forms.RadioButton();
            this.radioButton3D = new System.Windows.Forms.RadioButton();
            this.xDimNumericUpDown = new System.Windows.Forms.NumericUpDown();
            this.yDimNumericUpDown = new System.Windows.Forms.NumericUpDown();
            this.zDimNumericUpDown = new System.Windows.Forms.NumericUpDown();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.okButton = new System.Windows.Forms.Button();
            this.cancelButton = new System.Windows.Forms.Button();
            this.textBox = new System.Windows.Forms.TextBox();
            this.label4 = new System.Windows.Forms.Label();
            ((System.ComponentModel.ISupportInitialize)(this.xDimNumericUpDown)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.yDimNumericUpDown)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.zDimNumericUpDown)).BeginInit();
            this.SuspendLayout();
            // 
            // radioButton2D
            // 
            this.radioButton2D.AutoSize = true;
            this.radioButton2D.Checked = true;
            this.radioButton2D.Location = new System.Drawing.Point(204, 30);
            this.radioButton2D.Name = "radioButton2D";
            this.radioButton2D.Size = new System.Drawing.Size(39, 17);
            this.radioButton2D.TabIndex = 0;
            this.radioButton2D.TabStop = true;
            this.radioButton2D.Text = "2D";
            this.radioButton2D.UseVisualStyleBackColor = true;
            // 
            // radioButton3D
            // 
            this.radioButton3D.AutoSize = true;
            this.radioButton3D.Location = new System.Drawing.Point(204, 53);
            this.radioButton3D.Name = "radioButton3D";
            this.radioButton3D.Size = new System.Drawing.Size(39, 17);
            this.radioButton3D.TabIndex = 1;
            this.radioButton3D.TabStop = true;
            this.radioButton3D.Text = "3D";
            this.radioButton3D.UseVisualStyleBackColor = true;
            // 
            // xDimNumericUpDown
            // 
            this.xDimNumericUpDown.Location = new System.Drawing.Point(24, 30);
            this.xDimNumericUpDown.Maximum = new decimal(new int[] {
            1024,
            0,
            0,
            0});
            this.xDimNumericUpDown.Name = "xDimNumericUpDown";
            this.xDimNumericUpDown.Size = new System.Drawing.Size(52, 20);
            this.xDimNumericUpDown.TabIndex = 2;
            this.xDimNumericUpDown.Value = new decimal(new int[] {
            1024,
            0,
            0,
            0});
            // 
            // yDimNumericUpDown
            // 
            this.yDimNumericUpDown.Location = new System.Drawing.Point(24, 58);
            this.yDimNumericUpDown.Maximum = new decimal(new int[] {
            1024,
            0,
            0,
            0});
            this.yDimNumericUpDown.Name = "yDimNumericUpDown";
            this.yDimNumericUpDown.Size = new System.Drawing.Size(52, 20);
            this.yDimNumericUpDown.TabIndex = 3;
            this.yDimNumericUpDown.Value = new decimal(new int[] {
            1024,
            0,
            0,
            0});
            // 
            // zDimNumericUpDown
            // 
            this.zDimNumericUpDown.Enabled = false;
            this.zDimNumericUpDown.Location = new System.Drawing.Point(24, 85);
            this.zDimNumericUpDown.Maximum = new decimal(new int[] {
            1024,
            0,
            0,
            0});
            this.zDimNumericUpDown.Name = "zDimNumericUpDown";
            this.zDimNumericUpDown.Size = new System.Drawing.Size(52, 20);
            this.zDimNumericUpDown.TabIndex = 4;
            this.zDimNumericUpDown.Value = new decimal(new int[] {
            1024,
            0,
            0,
            0});
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(4, 32);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(14, 13);
            this.label1.TabIndex = 5;
            this.label1.Text = "X";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(4, 58);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(14, 13);
            this.label2.TabIndex = 6;
            this.label2.Text = "Y";
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(4, 84);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(14, 13);
            this.label3.TabIndex = 7;
            this.label3.Text = "Z";
            // 
            // okButton
            // 
            this.okButton.Location = new System.Drawing.Point(87, 132);
            this.okButton.Name = "okButton";
            this.okButton.Size = new System.Drawing.Size(75, 23);
            this.okButton.TabIndex = 8;
            this.okButton.Text = "OK";
            this.okButton.UseVisualStyleBackColor = true;
            // 
            // cancelButton
            // 
            this.cancelButton.Location = new System.Drawing.Point(168, 132);
            this.cancelButton.Name = "cancelButton";
            this.cancelButton.Size = new System.Drawing.Size(75, 23);
            this.cancelButton.TabIndex = 9;
            this.cancelButton.Text = "Cancel";
            this.cancelButton.UseVisualStyleBackColor = true;
            // 
            // textBox
            // 
            this.textBox.Location = new System.Drawing.Point(127, 84);
            this.textBox.Name = "textBox";
            this.textBox.Size = new System.Drawing.Size(116, 20);
            this.textBox.TabIndex = 10;
            this.textBox.Text = "noise_texture";
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(124, 32);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(74, 13);
            this.label4.TabIndex = 11;
            this.label4.Text = "Dimensionality";
            // 
            // GenerateNoiseTextureForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(257, 166);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.textBox);
            this.Controls.Add(this.cancelButton);
            this.Controls.Add(this.okButton);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.zDimNumericUpDown);
            this.Controls.Add(this.yDimNumericUpDown);
            this.Controls.Add(this.xDimNumericUpDown);
            this.Controls.Add(this.radioButton3D);
            this.Controls.Add(this.radioButton2D);
            this.Name = "GenerateNoiseTextureForm";
            this.Text = "Generate Noise Texture";
            ((System.ComponentModel.ISupportInitialize)(this.xDimNumericUpDown)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.yDimNumericUpDown)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.zDimNumericUpDown)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.RadioButton radioButton2D;
        private System.Windows.Forms.RadioButton radioButton3D;
        private System.Windows.Forms.NumericUpDown xDimNumericUpDown;
        private System.Windows.Forms.NumericUpDown yDimNumericUpDown;
        private System.Windows.Forms.NumericUpDown zDimNumericUpDown;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.Button okButton;
        private System.Windows.Forms.Button cancelButton;
        private System.Windows.Forms.TextBox textBox;
        private System.Windows.Forms.Label label4;
    }
}